![]() ![]() From the start of 2019 Unity doesn’t give the option to install Unity without Hub. Other language themes will have basic or no auto indenting support.I woke up one day and tried to update my Unity version to the new one and to my surprise there was a new software called Unity hub in place of Unity installer. Note that auto indent is only fully implemented for the C# language. chm documentation of the API for quick and easy reference Fully commented partial C# source code included Supports basic auto indentation using opening and closing tags You can easily add support for additional syntax highlighted languages Build in syntax highlighting support for C# (multiple), Lua, MiniScript and JSON Keyword groups mean that you can highlight keywords in different colors Supports syntax highlighting of keywords, symbols, numbers, comments and quote strings Highly optimized lexer for quick syntax highlighting of large text Includes 3 pre-set themes: Light, Dark and Terminal Full text editing features that you would expect Just drop the prefab into your scene and customize Features such as menu bars and tool bars will need to be added manually if required. Please note that IGCE is an advanced input field and not a fully featured text editor. Much of the inspiration for the syntax highlighting is taken from notepad++ and as a result it is extremely customizable allowing you to add syntax highlighting support for new languages. InGame Code Editor is an advanced input field for Unity that makes use of TextMesh Pro to display syntax highlighted code. ![]() “If possible, please buy the package to support the developer” ![]()
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